Ambra Alexandra Sojka"Red Snow Dancer

   
Nature: Visiomary- | -Demeanor: Jester
Breed: Homid- | -Concept: Ragabash Spy
Player Name: Silverbear- | -Tribe: Silver Fangs
Auspice: RagabashPack Eagle's ShadowPack Totem``` Eagle

Attributes

PhysicalSocialMental
Strength3(4)Charisma3Perception4
Dexterity4Manipulation3Intelligence3
Stamina4Appearance3Wits3

Perception Specialty: Detail Oriented
Dexterity Speacialty: Nimble
Stamina Specialty: Unbreakable


Abilities

TalentsSkillsKnowledges
Alertness3Animal Ken1Academics2
Athletics4Crafts1Computers2
Primal Urge4Drive2Cosmology0
Brawl3(5)Etiquette3Finance0
Empathy3Firearms0Investigation2
Expression1Melee3Law0
Intimidation0Performance3Medicine0
Leadership2Stealth3Occult2
Streetwise0Survival3Politics2
Subterfuge2Technology0Science0
Other TalentsOther SkillsOther Knowledges
Carousing0Divination0Enigmas0
Intuition0Hypnosis0History0
Seduction0Meditation2Poisons0
 0Riding0Thanatology0
 0Traps0Rituals2
 0Larceny3Lore: Shapeshifter2
 0Martial Arts:TaiChi Chun2Lore: Silver Fangs2
 0 0Lore: Spirit2
 0 0 0

Additional Abilities:

 0
 0

Performance Specialty: Acting
Primal Urge Specialty: Hunches
Athletic Specialty: Distance Trials
Academic Spcialty : Metalurgy

 PT
Rage:22
Gnosis:44
Willpower:66
Harano:00

Backgrounds

Pure Breed3
Ancesstors1
Totem5
Fetish5
Kinfolk2
Resources4
Rites2
Mentor3
Status2
Veil1

Renown

 PT
Glory:6.04
Honor:2.00
Wisdom3.06

Gifts/Fetishes/Rights


Gifts
```Level 1```
Persuasion (Homid)
Blur of the Milkey Eye (Ragabash)
Eyes of the Falcon (Silver Fang)
Open Seal (Ragabash)
Master of Fire (Homid)
Lambent Flame (Silver Fang)
New Moons Laughter (Moon Lodge)
Sense Wyrm (Silver Fang)
Scent of Running Water(Ragabash)
Falcons Grasp (Silver Fang)
Inspiration (Silver Fang)
Hush (Ragabash)
Spirit Speech (Theurge)
Balance(Stargazer)



``` Level 2```
Blissful Ignorance (Ragabash)
Jam Tech (Homid)
Unity of the Pack (Silver Fang)
Luna's Armor (Silver Fang)
Slip of the Tongue (Ragabash)
Locate Spirit Tutor (House Wise Heart)
Speech of the World (Homid)\\(


Fetishes
Spiders Sachel Level 2 Gnosis 5
Handcrafted black leather backpack/purse.

 Holds 3xs apparent Capacity. Counts as 1 Dedicated Item.
 Can hold functioning Weaver Tech

Amoxtli (Protector) Macuahuitl Level 3
Str. +2 Agg.
Can hold 2 Gnosis since He was orginally a Teomalki Vessel
Bans:

One the Full Moon must offer it 2 Gnosis to fill it.
Must never fight beside Shadowlords or La Sombra with it or it will not Cut.



Nyx's Bangle Lvl 1, Gnosis 6

A favorite of Ragabash this Fetish resembles a silver bracelet with Glyphs honoring Luna carved into it. When accivatd, it allows the wearer
to blend with shadows and move around unseen at night.Only the eye betray the Werewolf, shinning like twin full moons in the darkness. Unlike
the Talen Nightshade,the wearer of Nyx's Bangle doesn't turn into Shadow, mearly her presence masked. She gins 4 extra dice to stealth pools
at night when it's active.

To create a Nyx's Bangle, one must bind a spirit of darkness or night to the Bangle.


Mirror Shades lvl 1, Gnosis 7

When Acctivated, this pair of mirrored sunglasses produced a mirrored surface on the inside. Allowing the wearer to step sideways easier.
The Guantlet is considered 2 less when the glasses are active.

A Glass Elemental must be bound to the glasses to make a pair of Mirror Shades.


Chameleon skin (Urban) Lvl 2 , Gnosis 7

Rites
```Level 1```

Rite of Contrition (Accord, Charisma + Rituals Diff 7)
Rite of Breeding (Mystic,Wits+ Rituals Diff 7)
Rite of Talisman Dedication (Mystic)

```Counter Throw:```\\ Directing an attacker’s momentum against him, the martial artist sends him flying into the nearest wall… or the ground… or worse. A basic soft-style maneuver, this remains an effective technique. When the martial artist is attacked, make a resisted roll of Dexterity + Martial Arts against the attacker’s Dexterity + Brawl, Melee, or Martial Arts (depending on the Ability that the opponent is using to attack). If you score more successes than your attacker does, then you deflect the attack and may – immediately and without having to divide up your dice pool – try to throw him (as below). If you fail the throw, you still sidestep his attack. Minimum Ability: Martial Arts 1, Athletics 1 (soft style) Roll: Dexterity + Martial Arts Difficulty: 6 Damage: As Throw Actions: 1

```Throw```
Having grappled her opponent (or used a counter throw, above), the martial artist slams him into a convenient surface. In game terms, the attacker needs a Dexterity + Martial Arts dice pool equal to, or higher than, her opponent’s Dexterity. With a successful roll, the martial artist can throw her opponent up to one yard for each success she scores on her attack roll. So long as she’s got a straight shot at the location, she can choose where her opponent lands. When he lands, he takes damage based on her strength. If he’d been charging her at the time he was thrown, the impact also inflicts an additional +1 die for every 10 feet he’d been traveling at the time (+10 dice maximum). If the impact inflicts more than three health levels in damage (after soaking), the opponent must make a Stamina roll (difficulty 8) or else be stunned for one turn. Should the martial artist throw one opponent into another one, the flying enemy inflicts one die bashing damage for each point of Stamina he has, plus one additional die for the momentum and impact if one or both of the opponents were moving at the time. (A Stamina 3 bad guy, for example, who’d just run 20 feet before being thrown would inflict five dice of bashing damage on his buddy.) Throwing one opponent into another one adds +2 to the roll’s difficulty for that throw, but it does indeed smash two birds with one throw. Minimum Ability: Martial Arts (any style) 2 Roll: Dexterity + Martial Arts Difficulty: hard 7/ soft 6 Damage: Strength + movement/B Actions: 1//


Form Statistics:

HomidGlabroCrinosHispoLupus
No ChangeStrength (+2)5(6)Strength (+4)7(8)Strength (+3)6(7)Strength (+1)4(5)
Stamina (+2) 6Dexterity (+1)5Dexterity (+2)6Dexterity (+2)6
Appearance (-1) 2Stamina (+3)7Stamina (+3)7Stamina (+2)6
Manipulation (-2) 1Manipulation (-3)0Manipulation (-3)0Manipulation (-3)0
Appearance 0+1 Die - Bite DMG-2 Perception Diff.
FULL DELERIUM
Difficulty: 6Difficulty: 7 Difficulty: 6 Difficulty: 7Difficulty: 6

Merits and Flaws

Merits:

Notable Heritage2
Russian1

Flaws:

Driving Goal(Atone for the War of Rage3
Insane Ancesstor3
Slip Sideways1

Totem
Boon:Each Pack member gets +1 Stregth, +2 Brawl
Ban: Eagle asks vanquished Foes heads be displayed in his Honor. (In the pack Shrine)
Eagle demands his followers be Faithful to their Mates.

Renown
4 Glory\\.20 1 Honor\\.09 2 Wisdom\\.10

Backstory:
Ambra is the latest Trueborn related to this minor noble Polsih/Ukrainiian line. She grew up as most Kin in the know ending up at a Silver Fang boarding school in upstate New York on the edge of a Sept's Bawn not far from where her small family, all descended from a few kinfolk who got out before the Shadow Curtian fell lives.House Wiseheart was respected and their Wisdom valued. But her Family was wiped out behind the Curtain, defending Caerns and Kinfolk. Stories she doesn't know of their Deeds.Clan Cresent some know as do Bone Gnawers back in the Homelands. Her Family that lives is well off as skilled Artisans. Amber Jewlery, intalio carved stones. Amber is just the big one their known for.Jade, Charoite, Agates, Carnelion, Lapis Lazurie and finer stones...All contribute to her having high Resources(4) avalible and a technical "job" as a Sales rep/Model for the jewlery. Other decrative items are made as well but jelwery is the big one usually. She doesn't know much of her Line the Lore lost behind the Curtain. One of the Hopes for her Mating with a Clan Cresent Kin is she will have the chance to reclaim the Families Lore. And return them to the Homelands through Children.(Samuel Taravich is her Mate and is Earthdawns Kinfolk PC that he needs to covert over. He hadn't played much, no increases. So easier) Her Firsting was at 13 at School During Physical Education, Getting kocked down by a physically larger more athetic girl one time too many, and with her Moon Phase ruling,that was enough. Even Falcon's Eyes have Rage. The last thing Ambra remembers of it is the smug look on the bullies face turning to horror. The schools location was no accidnet being on the Edge of a Bawn ment its easier to keep and eye on Kin and Cubs. It was hours later before she woke up, not at the school but in the Caern. A small Wiseheart pack had arrived a couple weeks before lead by a Theurge who only would say they were lead there by Perigrine.That pack,Eyes of the Fog under Merlin, was the first to answer, agian the Theurge Amara,Finds the Lost, roused her packmates and seemed to just be...waiting listening to something only She cold hear. She was the first Garou Ambra saw when she woke. Cleaned up and tucked in a bed somewhere she'd never seen before. Amara smiling and welcoming her. They had traveled far following Perigrines tugs. Happy to find Her and her Famiy. For such a small House. Every Cub is important. Every Kinfolk and Family. Especially one so respected. Life getting much harder. Taught the Ways and importantly Survival training, Lupus Training something Traditonally Important to her Family. One thing she was able to comfirm was thather Maternal Great Grandfather had been a Lupus born Ragabash(Basil Snaps at Nothing, Athro(posthumus) who sired multiple litters as well as Mating with her Great Grandmother who didn't make it to the US.Only two of their children made it to the US attached to an Uncles family.The Lupus Training was grulling She survived a Year as a Wolf on the Tundra wich gave her a deeper connection to the Primal side than some young Homids. Schooling didn't stop with being Garou, only paused at times for her more important training as a Silver Fang. Finally she was deemed ready for her Rite of Passage and grouped with a few other Silver Fang Cubs of course. For her the trip North agian in the Homelands wasn't as unsettling. She'd delt with her Training and not all Homids are so comfortable with their Lupus form as her. Many things still roam and hide in places that the climate is harsh enough few people live there. And hiding from the Silver Fangs in the aftermath of the Baba Yagas death. Given a place to meet and a time frame before there would be people there. The Hunt began, Ambra andthe single Lupus born often acting as the scouts. When they started tracking a pack of Formori, everyone else intent just of tracking them down and killing them to put a stop to their harassing villages in the remote region. She was the one who found noted tattoos and tags on the twisted bodies. Enough information for the Lab producing them to be raided and stopped...A acomplishment for a group of Cubs. She hadn't been the most impressive in those fights. That came with her scouting ahead for them meeting up with those sent to collect them if they Suceeded. Only to find a Formori strke team sent to ambush the Kinfolk that would be setting up the camp. It took stealth and trickiery to not be seen. Cunning to drag part of a carcase leading a wolverine intetionally to a burried stash of supplie with it so it woud uncover things enough that when the Formori got to the area, she prayed for its sacrifice. The result of it being the Formori finding the stashed supplies. Wich included penty of alchol They thought they had days on everyone. So what she hoped for happened. They got passing out drunk in their overconfidence. Letting her sneak into their camp and kill most of them while they slept. The sounds of her fighting the last one drawing her Rite pack only to see her covered in blood in an almost dance like fight with the still very drunk but formidable Formori. With managing to fell it...She had killed 8 on her own. And Earned her Deed name Red Snow Dancer. Finding agian tattoos and tags on the remains. The Kin and Pack sent to collect them suprised but joyous. None of them had died in the trials though a couple had battle scars their young GIllard telling the stories of the pack..Including her cunning trick of the team sent to ambush the Kinfolk. The information gleemed from those tattoos and tags leading to a substantial stirke force wiping out a larger facility. She Chose the Lodge of the Moon when the time came. Happy like most Cliath are to have finally earned their Rank and a Name...But not long after that came the needing to learn Rite of Breeding. For her matches had been choosen. Clan Cresent reafirming the desire for Wiseheart to return to the Homelands. It still was a shock to her to see Samuel Taravich, more than twice her age. But the Rite comfirmed the match. The wedding was an afair of formality. They really didn't get to know each other till after it. His being a lawyer is a boon for her and her pack. His paitience and experience a gentle guiding nudge for her at times. He's already raised 8 children with his late first Mate and wife. The expectation she bear a child or two as soon as she can understood with her House and Families numbers. It doesn't change he may well outlive her even with the age diffrence. They were sent back to the US, her family happy to see her, the Kin welcoming Samuel and the renewed intrest her Mother and Aunt are getting because of Ambra's favorible mating. Her mother still could have a child or two. Her Aunt matched woth a Wiseheart Kin from Greece. Her mother nothing decided yet. But in this time she met Heath at an Elders party and despit him being a late changed Cliath they hit it off. The Theurge finding her antics to tweek stuffy Elders amusing. Since it prevented a possible challenge between two who don't get along as well. Seeing past the ditzy facade that fools so many. Enough of a connection that she and her husband followed Heath to Vegas to form a pack with others that Heath knew or they met there. Making one friend she intends to keep at least, FLoyd Merryweather a Glasswalker Ragabash..Sympathy when his MAte and unborn son was killed by Spirals..She wasn't much help in the fight... Sadly they found their efforts and Deeds ignored in favor of Glasswalkers...After they were as a pack disrespected at a Moot it was decided it was time to move just having got a Packhouse or not.. She and Samuel just are taking longer in getting to Starke in part to give themselves some time to themselves. Real affection not just Duty has begun between them. They are well aware of how they appear to most. A midlife crisis trophy wife/sugar daddy looking couple to most of the world. To Silver Fangs their just a match made by Elders and Spirits. What others think is unimportant. They did have a falling out at the end in Vegas with packmates..Sometimes it happens... Maybe suprisngly she seeks the Spirits advice. Maybe because there actually is a desire/presure for her to Breed the tug seems to lead Lilly Sept and Floyd As well as Elders desire her there as more Eyes and Ears..A chance to start building herself up. Physcially and otherwise. And stay mindful of the Spirits. Not a Theurge but dreams and the tug of Luna. Who knows. Camps sometimes seek the Garou not the other way round. Spirits. The intrest from Elders can be goond. Can be bad..She just intends to try her best.
Additional Notes:
2 - Rites 2 2 - Totem 2 1 - Fetish 1 (Magpies Shwag) 4 - Resources 4 2 - Notable Heritage Merit 1 - Langauge Merit Russian 2 - Primal Urge 3 4 - Gnosis 3 1 - Kinfolk 2 (Mother Maria Sojka,(widowed) younger brother Harold. Aunt Deanna Wright(widowed) 2 - Willpower 5 (cousin Peter. Uncle Basil (unmated just finishing appreticship to be a Master gem cutter/carver)

Ambra is Pregnant! Pregnancy condensed to 15 weeks IRL - 2.4 weeks progressed per IRL week.
Start Date: Mar 23
Mar 23: Conception
Apr 06: 2.4
Apr 13: 4.8
Apr 20: 7.2
Apr 27: 9.6
May 04: 12
May 11: 14.4
May 18: 16.8
May 25: 19.2
Jun 01: 21.6
Jun 08: 24
Jun 15: 26.4
Jun 22: 28.8
Jun 29: 31.2
Jul 06: 33.6
Jul 13: 36