Announcements Thread - Printable Version +- Shadows over the South (http://www.shadowsoverthesouth.net) +-- Forum: Forms and Records (http://www.shadowsoverthesouth.net/forumdisplay.php?fid=67) +--- Forum: Records (http://www.shadowsoverthesouth.net/forumdisplay.php?fid=68) +--- Thread: Announcements Thread (/showthread.php?tid=11) Pages:
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RE: Announcements Thread - Lastoriadi - 12-29-2019 For the scene "Lab Work", the following character gets 3 XP (1 for the scene, 1 for good introduction of characters (flaws, personalities), 1 for rolls): Quincy VanPandt ST XP goes to Joy Livingstone's sponge. NPC XP goes to: Grant Mitchell Additional reward: Justification for Mentor 3 (to be paid in full) For personalized instrument for Data (proposed, you can change): Any phone with a scanner app. RE: Announcements Thread - Lastoriadi - 12-29-2019 For the scene "All is calm, all is bright", the following character gets 3 XP (successful Seeking!): Giovanni Green ST XP goes to Joy Livingstone's sponge. Additional reward: Arete 3 (already paid in full) to be completed on January 1st. An old book in latin about te life of Joan of Arc A blessed Artifact: Angel Eyes (present from Ophanim) : This medallion is a blessed artifact that provides -2 diff on Per + Empathy rolls to the person who wears it and believes in Seraphims (whomever the roll might be targetting). It also gives a -2 diff on Charisma + Empathy rolls if you address folks who share your religious beliefs, or people who don't believe but don't dislike angels. But it gives +2 diff on Charisma + Empathy rolls if you address people who dislike angels or dark cult members (including infernalists). RE: Announcements Thread - Lastoriadi - 12-29-2019 For the scene "After being sick, it's nice to come out and see a friendly face", the following character gets 2 XP: Ambra Joy (capped) No ST XP for that scene. Additional reward: Joy, justification for 1 dot of Lore:Shapechanger (to be paid in full) Ambra, justification for 1 dot of Lore:Awakened (to be paid in full) RE: Announcements Thread - Ha-Mavet - 12-30-2019 For the scene "Ghost Hunters", the following PCs gain 2xp Sam Cortez ST XP goes to Ha-Mavet's sponge RE: Announcements Thread - Lastoriadi - 12-30-2019 For the TN and Amkhat report and conversations with their superior, the following character gets 3 XP (2 XP for the long, detailed and fully documented report + 1 XP for the discussion with the Mentor): Jim Mathers ST XP goes to Joy Livingstone's sponge (only 1 XP for the conversation itself). Additional reward: Justification for Contact 2 NWO Supervisor Weldon (to be paid in full). NPC XP goes to: Otis Barton Jr. RE: Announcements Thread - Lastoriadi - 12-31-2019 For the scene a letter from the past, the following character gets 3 XP: William Barclay ST XP goes to Joy Livingstone's sponge. Additional expense: William has to pay 25 Tass for his old gun and the preservation of the "Nation's Pride" guarden. Additional reward: The « Differentiator » (Wonder 5) (Activation is 5d10 >5f1, gives a number of turns during which the device is active, diff cannot be lowered, WP cannot be used but Charmed Existence Merit applies) (Activation can be done once per turn (no action taken) and only a single roll (no extended)). (For each shot, Dex + firearm standard diff.) Trinket effect Permanent (Matter 3/Entropy3): Whether the Wonder is activated or not, when a battle is engaged (init roll), the bearer of the gun will always get to go before the first enemy (bumping him up the initiative list if the init roll did not already give him that). The gun can be holstered when the init is called, the bearer will find himself ready to shoot. So he gets a ‘free’ shoot in addition to his normal action at the beginning of his first turn only (only once per fight) by the Magick of the Wonder. Wonder effect: “Die Hard” (Matter 3/Forces 3/Life 2): If a physical (with living component) target is hit, the bullet slows down and stays inside of the body, the damage (agg) is rolled normally (+1 success for Forces), the target will soak normally but the target will have to soak the same amount of damage every turn after they were originally hit (unless the bullets are removed from the body). The damage adds up if the target is hit several times. The Wonder can store 25 paradox before it has to be recharged in Tass. It needs to be recharged in bullets every six shots (no action needed but you need to have ammo on you). Merry Christmas! RE: Announcements Thread - sanityleak - 12-31-2019 For the scene 'A Christmas Special' the following PCs receive 2XP: Alextraza Lydia Reginald Additionally: Mandy's eye sight returned Lydia got a jacket with angel wings Reginald got a traditional football RE: Announcements Thread - Ha-Mavet - 12-31-2019 For the Scene "Mission Report", the following PCs gain 2xp Beth ST XP goes to Ha-Mavet's sponge additional reward: Justification for Lore: Spirits: up to 3 at a 50% discount RE: Announcements Thread - Amanda - 12-31-2019 For the Scene "Saving one more soul before the New Year", thy Overlord bestows upon thee following characters 2 EXP Giovanni Green ST EXP Goes to Amanda's Sponge RE: Announcements Thread - Amanda - 01-03-2020 For the Scene "3 Wolves and a Mage", thy Overlord bestows upon thee following characters 2 EXP Giovanni Pascual Rika Karl ST EXP Goes to Amanda's Sponge Additional Rewards: Each Player receives 2 Tass to do with it as they see fit. |