Lasombra Antitribu: The Sabbat have a very bad reputation in Starke, and for good reason. We have had Lasombra antitribu in the past and Camarilla Lasombra are very much an established thing in WoD, but just be warned that you're going to have to work extra hard to earn the trust of others.
Independent Clans (Giovanni, Assamites, and Ravnos): Starke and Jacksonville are Camarilla territory. Even the Anarchs have a near-nonexistent presence. If you're going to play one of these, be ready to at least pay lipservice to the local Camarilla hierarchy, and do not be surprised if you're met with suspicion and mistrust. For Assamites in particular, we had a plot where they went to war with the Tremere in the past, so expect some hostility. Ditto with the Giovanni and Wraiths in general. For Setites, see below.
Anarchs: Make sure you know exactly what you’re doing and what you’re getting yourself into if you want to play them. While not even close to having the kind of reputation that the Sabbat have, the Camarilla will not respond well to Anarchs trying to set up shop in their territory and potentially ruining what has otherwise been a good thing going for them. If you want to play an Anarch, know that you'll quickly make enemies of the Camarilla, the rest of the supernaturals of Starke will all but certainly refuse to get involved, and since the Anarchs will be starting from scratch, the deck will be stacked against them at the beginning. But hey, what else is new for them?
Tal'Mahe'Ra/Inconnu: We don't really have them too deeply involved in our plot, but the STs are open to ideas.
Gargoyle: You'll have to show a solid understanding of the lore surrounding Gargoyles.
Salubri: Warrior Caste only, due to the Healer Caste being so rare. Do not let the Tremere find out what you really are. Not even the Prince will be able to protect you if they do.
Followers of Set (Antitribu): Really sell us on this. Followers of Set in general are severely mistrusted, and the Amenti consider them kill-on-sight. Failure to be able to convince them that you aren't actually following Set will result in a rather messy early retirement.
Tzimisce: Antitribu only. Tzimisce outside of the Sabbat are extremely rare, and most of them are Old Clan. Tzimisce in the Camarilla are virtually nonexistent, and what few that do join them rarely actually stay with them. If you're going to play one of these, be prepared to have to write a real Shakespearian masterpiece of a concept for us to try to sell us on it.
Ghouls: Ghouls are blood junkies who will do anything for their next fix, a fact that their domitors routinely exploit to turn them into vitae-addled slaves. This requires a very particular style of playing and being a glutton for punishment. We would prefer to see if you can handle other types of characters first before trying to play one of these. Note that this refers explicitly to characters who are ghouls and nothing else. Other supernatural types that can be ghouled (i.e. with the Ghoul merit) should be done in-game and NOT at character creation, but beware: For pretty much every other splat, becoming a ghoul is a good way to become an utter pariah in your community at best, and at worst, can get you killed.
All Bloodlines (including Laibon): Will be discussed on a case-by-case basis. We know a good plot hook when we hear one, so if you think you have a good idea, pitch it to us.
Cappodocians: They're extinct. They no longer exist. End of discussion.
Healer Salubri: There are only seven of these in the world, and you aren't one of them.
Kuei-Jin: Their mechanics are an outdated mess, and they're considered kill-on-sight for the Wu'Tian. No amount of cross-splat will change that, so to avoid a PVP mess and have to deal with their crazy mechanics, they're banned.
Sabbat: The Sabbat, for in-game plot reasons, have an absolutely atrocious reputation in this game, and would be considered kill-on-sight to pretty much everyone else.
Followers of Set: Main Clan are banned as the Amenti consider them kill-on-sight, and no Prince is going to stick their neck out for a Serpent of all things. There are simply too many Amenti in the game right now to allow Followers of Set and expect it to turn into anything other than a PVP bloodbath.
Baali: Yes, we know, there are literal demons in this game. The Fallen have been around long enough for other supernaturals to know that they are entirely different entities than other 'types' of demons. Low-Torment Fallen aren't stupid and know exactly what 'typical' Infernalists are like, and the Infernal Court has little patience for a potential liability, of which the Baali are definitely one, given that the Infernal Court shares Jacksonville with the Camarilla.
True Brujah: No Temporis. No. Nada. Zero. We're not going there. And before you ask, no, you can't use the Time Sphere as a Mage to do the same thing.