**Name:** Mark Hotchkins\\ **Class:** Tech\\ **Handle:** 'Hotch'\\ **Role Ability:** Maker\\ **Rank:** 4\\ **Role Ability Notes:**\\ Field Expertise: 3 points\\ Upgrade: 2 Points\\ Fabricate: 1 Point\\ Invention: 2 Points\\ **Humanity**\\ **44** Out Of **60**\\ **Hit Points**\\ **40** Out Of **40** **Seriously Wounded:** 20\\ **Death Save:** 6\\ **Critical Injuries:**\\ **Addictions:**\\ Stuff goes here. **Stats:**\\ ^ Int ^ Ref ^ Dex ^ Tech ^ Cool ^ Will ^ Luck ^ Move ^ Body ^ Emp | |6 |8 |6 |8 |4 |6 |6 of 6 |6 |6 |4 of 6 | **Skills:**\\ ^ Awareness Skills ^ LVL ^ STAT ^ BASE | | **Concentration(Will)** |2 |6 | 8| | Conceal/Reveal Object(Int) |0 | 6|6 | | Lip Reading(Int) |0 |6 |6 | | **Perception(Int)** |3 |6 |9 | | Tracking(Int) |2 |6 |8 | ^ Body Skills ^ LVL ^ STAT ^ BASE | | **Athletics(Dex)** |2 |6 |8 | | Contortionist(Dex) |0 |6 |6 | | Dance(Dex) |0 |6 |6 | | Endurance(Will) |1 |6 |7 | | Resist Torture/Drugs(Will) |0 |6 |6 | | **Stealth(Dex)** |2 |6 |8 | ^ Control Skills ^ LVL ^ STAT ^ BASE | | Drive Land Vehicle(Ref) |1 |8 |9 | | Pilot Air Vehicle(Ref) |0 |8 |8 | | Pilot Sea Vehicle(Ref) |0 |8 |8 | | Riding(Ref) |0 |8 |8 | ^ Education Skills ^ LVL ^ STAT ^ BASE | | Accounting(Int) |0 |6 |6 | | Animal Handling(Int) |0 |6 |6 | | Bureaucracy(Int) |0 |6 |6 | | Business(Int) |0 |6 |6 | | Composition(Int) |0 |6 |6 | | Criminology(Int) |0 |6 |6 | | Cryptography(Int) |0 |6 |6 | | Deduction(Int) |0 |6 |6 | | **Education(Int)** |2 |6 |8 | | Gamble(Int) |0 |6 |6 | | Library Search(Int) |0 |6 |6 | | Tacics(Int) |1 |6 |7 | | Wilderness Survival(Int) |0 |6 |6 | | Local Expert(Int) |0 |6 |6 | | | | | | | | | | | | Science(Int) |0 |6 |6 | |Chemistry |2 |6 |8 | |Physics |2 |6 |8 | | Language(Int) |0 |6 |6 | | **Streetslang** |2 |6 |8 | | English |4 |6 |10 | | | | | | ^ Fighting Skills ^ LVL ^ STAT ^ BASE | | **Brawling(Dex)** |2 |6 |8 | | **Evasion(Dex)** |4 |6 |10 | | Martial Arts(x2)(Dex) |0 |6 |6 | | Melee Weapon(Dex) |0 |6 |6 | ^ Performance Skills ^ LVL ^ STAT ^ BASE | | Acting(Cool) |0 |4 |4 | | Play Instrument(Tech) |0 |8 |8 | | Guitar |2 |8 |10 | | | | | | ^ Ranged Weapon Skills ^ LVL ^ STAT ^ BASE | | Archery(Ref) |0 |8 |8 | | Autofire(x2)(Ref) |2 |8 |10 | | Handgun(Ref) |3 |8 |11 | | Heavy Weapons(x2)(Ref) |0 |8 |8 | | Shoulder Arms(Ref) |5 |8 |13 | ^ Social Skills ^ LVL ^ STAT ^ BASE | | Bribery(Cool) |0 |4 |4 | | **Conversation(Emp)** |3 |3 |6 | | **Human Perception(Emp)** |3 |3 |6 | | Interrogation(Cool) |0 |4 |4 | | **Persuasion(Cool)** |2 |4 |6 | | Personal Grooming(Cool) |0 |4 |4 | | Streetwise(Cool) |1 |4 |5 | | Trading(Cool) |0 |4 |4 | | Wardrobe & Style(Cool) |0 |4 |4 | ^ Technique Skills ^ LVL ^ STAT ^ BASE | | Air Vehicle Tech(Tech) |4 |8 |12 | | Basic(Tech) |6 |8 |14 | | Cybertech(Tech) |5 |8 |13 | | Demolitions(x2)(Tech) |4 |8 |12 | | Electronics/Security(x2)(Tech) |5 |8 |13 | | **First Aid(Tech)** |4 |8 |12 | | Forgery(Tech) |3 |8 |11 | | Land Vehicle Tech(Tech) |5 |8 |13 | | Paint/Draw/Sculpt(Tech) |0 |8 |8 | | Paramedic(x2)(Tech) |0 |8 |8 | | Photography/Film(Tech) |1 |8 |9 | | Pick Lock(Tech) |3 |8 |11 | | Sea Vehicle Tech(Tech) |2 |8 |10 | | Weaponstech(Tech) |6 |8 |14 | **Weapons and Armor** ^Armor ^SP ^Penalty | | Light Armorjack Head |11 |None | | Light Armorjack Body |11 |None | | Bulletproof Shield |10 HP |None | 100eb total cost ^Weapon ^DMG ^Ammo ^ROF ^Notes | |Shotgun |5d6 |4 |1 |500eb | |Medium Pistol |1d6 |12 |2 |50eb | | | | | | | | | | | | | | | | | | | | | | | | | ^Gear ^Notes | |Agent |100eb | |Techbag |500eb | |Clothes |320eb | | | | | | | | | | | | | ^Ammo ^Notes | |Shells | | |9mm rounds | | | | | ^Cash ^ Notes | |270eb |Left over Ebucks | | | | | | | **Fashion** **Housing:** \\ **Rent:** \\ **Lifestyle:** \\ **Head** ^Cyberaudio ^Data | | | | | | | ^Right Cybereye ^Data | |Cybereye |Chyron, 200eb, humanity loss 1 | | | | ^Left Cybereye ^Data | | | | | | | ^Neural Link ^Data | | | | | | | **Arms** ^Left Cyberarm ^Data | |Cyberarm |Popup Shield, Tool Hand, 1100eb, humanity loss 2 | | | | ^Right Cyberarm ^Data | | | | | | | **Legs** ^Left Cyberleg ^Data | | | | | | | ^Right Cyberleg ^Data | | | | | | | **Cyberware** ^Internal Cyberware ^Data | | | | | | | ^External Cyberware ^Data | | | | | | | ^Fashionware ^Data | |Biomonitor |100eb | |Skinwatch |100eb | |EMP Threading |10eb | ^Borgware ^Data | | | | | | | **Life Path** **Cultural Origins:** North American\\ **Personality:** Smartass Techie\\ **Clothing Style:** Urban Flash\\ **Hairstyle:** Tied Back Ponytail\\ **What do you Value Most:** Friendship\\ **Feelings about People?:** Wipe em all out\\ **Most Valued Person:** His Father\\ **Most Valued Possession:** His Guitar\\ **Family Background:** Corporate Execs\\ **Childhood Environment:** In a Corp Arcology\\ **Family Crisis:** Betrayal\\ **Life Goals:** Revenge\\ **Friends:**\\ **Tragic Love Affairs:**\\ **Enemies:**\\ Donald Lundee - Lundee ordered the hit that killed Mark's mother and sister, and sent his father into catatonia. Hotch intends to make sure that Lundee understands how his father feels, and he intends to get his vengeance. An Eye for an Eye, a Tooth for a Tooth... **Background** **Character Notes** **Experience:**\\ First Session XP: 60\\ Second Session XP: 70\\ Third Session XP: 280\\ **Total XP:** 410\\ **XP purchases:**\\ Tactics 1: 20\\ Streetwise 1: 20\\ Tracking 1: 20\\ Chemistry 2: 40\\ Interrogation 1: 20\\ Interrogation 2: 40\\ Physics 2: 40\\ Perception 3: 60\\ Handgun 3: 60\\ Tracking 2: 40\\ Endurance 1: 20\\ **Current XP:** 30\\ Current Funds: 270eb\\ **20k Cash expenditures**\\ Upgrades:\\ 1000 - Upgrade Cybereye and Cyberarm to reduce humanity loss.\\ Cyberware:\\ Neural Link: 500eb - 1d6 humanity loss upgrade\\ Chipware socket: 500eb - 1d6 humanity loss upgrade\\ Interface plugs: 500eb - 1d6 humanity loss upgrade\\ Cybereye: 100eb - 1d6 humanity loss upgrade\\ Low Light/Infrared/UV: 500eb\\ Micro-optics: 100eb\\ TeleOptics: 500eb\\ Targeting Scope: 500eb\\ Cyberaudio suite: 500eb - 1d6 humanity loss upgrade\\ Internal Agent: 100eb\\ Radio Communicator 100eb\\ Homing Tracer: 100eb\\ 3 tracers: 150eb\\ Chipware:\\ Weapons:\\ Assault Rifle: 500eb\\ 100 assault rifle rounds: 100eb\\ 100 shotgun shells: 100eb\\ 100 pistol rounds: 100eb\\ 10 smoke grenades: 500eb\\ 10 teargass grenades: 500eb\\ 5 flashbang grenades: 500eb\\ 20 smart rounds for a medium pistol: 1000eb\\ 10 sleep rounds for a medium pistol: 500eb\\ Gear:\\ Duct Tape x2: 100eb\\ Disposable Cell Phone x2: 50eb\\ Road Flare x5: 50eb\\ Rope: 20eb\\ Memory Chips x5: 50eb\\ Lock Picking Set: 20eb\\ Laptop: 50eb\\ Custom gear Costs:\\ Hotch's Custom Armor: Base Items: Custom Fitted light armorjack, Anti-Smog Filter Mask, Flashlight, Bug Detector, Techtool. Total Base Price: 840 Hotch's armor is upgraded, costing 1680 ebucks total. 12sp, and each of the other options are integrated. Hotch's Assault Rifle: Base cost: 1000eb + 500eb for optics + 1000eb for the hot swap system. 2500 total cost. Excellent Quality. Hotch's custom assault rifle. Has a top rail with his custom smartgun optics, the bottom rail is fitted for his special purpose built hot swap system.