[[Morgan MerNeith Breaker | Back]] ====== Morgan MerNeith Breaker ====== || border=0 ||! ||! ||! || || '''Nature:''' Survivor || - | - || '''Demeanor:''' Director || || '''Character Type:''' Amenti || - | - || '''Concept:''' Senechal reborn || || ''Player Name:''' Earthdawn66 || - | - || '''Clan/Tribe/Dynasty/Ect:''' Mesketet || ---- ===== Attributes ===== || border=1 ||! '''Physical''' ||||! '''Social''' ||||! '''Mental''' |||| ||Strength || 3 ||Charisma || 3||Perception || 4 || ||Dexterity || 3 ||Manipulation || 3 ||Intelligence || 3 || ||Stamina || 3 ||Appearance || 2 ||Wits || 4 || Perc = insightful Wits = Ambush ---- ===== Abilities ===== || border=1 ||! '''Talents''' ||||! '''Skills''' ||||! '''Knowledges''' |||| ||Alertness || 2 ||Animal Ken || 1 ||Academics || 3 || ||Athletics || 2 ||Crafts || 1 ||Computers || 1 || ||Awareness || 2 ||Drive || 0 ||Cosmology || 2 || ||Brawl || 2 ||Etiquette || 1 ||Finance || 1 || ||Empathy || 2 ||Firearms || 0 ||Investigation || 1 || ||Expression || 0 ||Melee || 2 ||Law || 1 || ||Intimidation || 1 ||Performance || 0 ||Medicine || 2 || ||Leadership || 1 ||Stealth || 0 ||Occult || 3 || ||Streetwise || 1 ||Survival || 4 ||Politics || 1|| ||Subterfuge || 2 ||Technology || 0 ||Science || 1 || ||! '''Other Talents''' ||||! '''Other Skills''' ||||! '''Other Knowledges''' |||| ||Carousing || 0 ||Divination || 3 ||Enigmas || 0 || ||Intuition || 0 ||Hypnosis || 0 ||History || 1 || ||Seduction || 0 ||Meditation || 1 ||Poisons || 2 || || || 0 ||Riding || 0 ||Thanatology || 1 || || || 0 ||Traps || 0 ||Lore:Reborn || 1 || **Additional Abilities:** Survival (Jungle) ---- ===== Advantages ===== || '''Hekau''' |||| ||Alchemy || 4 || ||Amulets || 3 || ||Celestial || 6 || ||Effigy || 4 || ||Necromancy || 6 || ||Nomeclature || 3 || ===== HEKAU ===== ==== ALCHEMY (4) ==== Analyze Material (S)\\ Cloud of Smoke (S)\\ Drink of Seven Days Rest (R)\\ Mild Poison (R)\\ Potion of Resilence (R)\\ Simple Elixir (Stam)(R)\\ Simple Philtre (R)\\ Simple Tonic (R)\\ Stasis (S)\\ (2)\\ Blood of snake\\ Cobra Spit\\ Essence of Longing\\ Eyes of the Ka\\ Ice of the Desert\\ Lesser Quiddity\\ Reed of Hidden Currents\\ Spark of Ra\\ (3)\\ Complex Elixir (stam)\\ Complex Philtre\\ Complex Tonic\\ Danegous Poison\\ One Hundred Thousand Tongues\\ Potion of Valor\\ Salts of the Dead\\ Tears of Isis\\ ==== AMULETS (3) ==== (1)\\ Ashen Shroud (S)\\ Eye of the Horizon (S)\\ Simple Ward(R)\\ Warding Sign (S)\\ Wood Ward (R)\\ (2)\\ Amulet of Cloud Walking\\ Lesser Talisman\\ Lesser Ward (lead)\\ Prayer of the Aken\\ Scarab of Life\\ ==== CELESTIAL (6) ==== (1)\\ Hanging the Stars(R)\\ Hiding the Stars (R)\\ Becalm (S)\\ WeathterSight (S)\\ Grip the Water\\ Simple Weather Magic\\ Simple Weather Control\\ (2)\\ Book of Thoth (S)\\ Lesser Weather Magic\\ Read the Stars\\ Sahu-Ra (S)\\ Weather Whispers (S) (3)\\ Call the Stars\\ Divine Forms\\ Major Weather Magic\\ (4)\\ Greater Weather MAgic (R)\\ Ra Awawening (S)\\ Read the Tree of Life (R)\\ Sandstorm (S or R)\\ Wisdom of Isis (S)\\ (5)\\ Divine Greatness\\ Plague of Maat (Water to Blood)\\ Potent Weather Magic\\ (6)\\ Gebs Grasp\\ Festival of Maat\\ Inungation of the Nile\\ ==== EFFIGY (3) ==== (1)\\ Command Simple Implement (S)\\ Simple Creature (R)\\ Simple Inertion (R)\\ Simple Servitor (R)\\ Simple Wrest (S)\\ (2)\\ Command Lesser Implement\\ False Door\\ Lesser Chattel\\ Lesser Creature\\ Lesser inertion\\ Lesser Wrest\\ ==== NECROMANCY (6) ==== (1)\\ Body Preservation\\ Deaths Shroud (S)\\ Ghost Lantern (S)\\ Judge the Soul (S)\\ Seperate Ka (S)\\ Stormwalk (S)\\ Summon the Dead\\ (2)\\ Banish the Dead\\ Bind the Dead\\ Fertility of Osiris\\ Revisit the Dead\\ Sense the Dead\\ Storm Shield\\ (3)\\ Bind the Living\\ Deaths Hand\\ Manifestation\\ Separate Ba\\ Shadow Portal\\ (4)\\ Amenti's Grace (R)\\ Animate Corpse (R)\\ Khaibit's Embrace (S)\\ Sever Soul (S)\\ Sin-Eating (R)\\ (5)\\ Panolpy of Shadow\\ Scouring Oblivion\\ Heart of Life\\ (6)\\ Aspect of Duat\\ Call Forth the Reavers of Ur\\ Eating the Heart\\ Khu of Two Lands\\ Spear of Anubis\\ ==== NOMENCLATURE (3) ==== (1) Asking the trees (S)\\ Forgetting the Stone (S)\\ Forgetting the Tree (S)\\ Name the Secret (R)\\ Nameing the Warning (S)\\ ===== Backgrounds ===== \\ Arcane: Ba: 2\\ Companion:2 (cat)\\ Ka: 2\\ Legacy:\\ Memory:5\\ Vessel:\\ Tomb:\\ Sahu:4\\ \\ ===== Resources ===== '''Balance:''' 6\\ '''Sekhem:''' 5\\ '''Willpower:''' 5\\ ===== Merits and Flaws ===== Merits:\\ Gift of Thoth (Necromancy) 5 Noble Bearing 1\\ \\ Flaws:\\ Slow Healing 3 Fear of Flying 2 \\ \\ ---- Freebies: \\ Merits 9 Backgrounds 4 Ritual 1 Balance 8 Sahu 4 from Christmas 2021\\ ===== Background and History ===== \\ HE FIRST LIFE ============== The historical record shows that MerNeith was a queen consort and regent, but she may have been a ruler in her own right for a period of time. Her tomb closely resembles those of Egyptian kings from the 1st dynasty and reflects many of the honors afforded to them, including a large underground chamber, graves for servants, sacrificial offerings and a solar boat. Her name is also included in a list of early pharaohs found on a seal in her son's tomb. However, alongside her name on this seal, is the title "King's Mother." If she truly ruled in her own right, MerNeith would be the first female pharaoh and queen regnant in recorded history. THE SECOND LIFE =============== Jowhn Michael Hall, was never a good Person even as a child or teenager and wen the VietNam war began he was oneof the first to sign up. He was sent out alone most often as the commanding officers her had did not want to witness what he did or how he got the informatin needed. for 5 years he was the Monster in the Field until a Commanding officer brought him up on Crimes against Humanity and he was court martialed and setto Leavenworth for Life. well life was 35 years later when he died in Prison with no remorse for any of his actions THE HAJJ ======== The Hajj Began a few hours after death while on a plan taking the body to his home which was in Italy. The Plane depressaurized somewhere over the atlantic and the Casket was swept out as the plane. He would spend 50 days moving slowly towards the Beacon of Light ============== The mergins of the two souls was hard on both until they eventually cameto a compromise as they slowly began to Learn waht it was to be an Amenti. After a year of concentrated effort they were sent to Learn from a group of Amenti in Florida. taking the long way by boat would arrive and had to Starke