**Character Name:** Travilon Moonblade \\ **Concept:** The Arcanist \\ **Race:** Elf \\ **Patron:** Altair \\ **Backstory:** Travilon Moonblade was never meant to be a champion. His elder brother was. The moonblade family had a long history of first born sons that became champions of Altair, god of magic. But Altair chose Travilon regardless, seeing something special in him. \\ ----- **Personality:** Calculating, cold, and calm. Travilon is the epitome of it means to be an elf, the sons of magic. His skill with the arcane powers is considerable for his age, as is his deeper understanding of the internal political structures that drive the world. These two things drive his outward personality. Though few save love Adara Moonblade know what he is with the mask taken off... \\ ----- **Decription:** Tall, thin, with the Moonblade clan's long, straight pitch black hair and pale skin. High Cheek bones as is normal for an elf and piercing blue eyes. \\ **Wounds:** \\ **Willpoints:** 6\\ **Racial Modifiers:** \\ Elf\\ Dex + 1, Int + 1 Max 5 Strength and Stamina **Physical Statistics:**\\ **Strength:** 1 \\ **Dexterity:** 3 \\ **Stamina:** 2 \\ **Toughness:** 3 \\ **Mental Statistics:**\\ **Intelligence:** 4 \\ **Wisdom:** 3 \\ **Charisma:** 2 \\ **Will:** 3\\ **Combined Statistics Rolls(CSR):**\\ **Athletics(Str+Dex):** \\ **Constitution(Sta+Tuf):** \\ **Initiative(Int-OR-Wis+Dex):** \\ **Alertness(Int+Wis):** \\ **Spellcraft(Complexity+Casting Stat):** \\ **Melee**\\ **Melee Skillset Ranks:** \\ **Refinements:**\\ ------ **Ranged**\\ **Ranged Skillset Ranks:** \\ **Refinements:**\\ ------ **Defender**\\ **Defender Skillset Ranks:** 1 \\ **Refinements:**\\ ------ **Stealth**\\ **Stealth Skillset Ranks:** 1 \\ **Refinements:**\\ ------ **Arcane Magic**\\ **Arcane Magic Skill Ranks:** 2 \\ **Refinements:**\\ **Improved Tellurimancy:**\\ Tier 1 Arcane Magic Efficiency Refinement\\ This refinement reduces the complexity of the Shock Component by 1, to a minimum of 1.\\ \\ **Improved Barrier Durability:**\\ Tier 1 Arcane Magic Efficiency Refinement\\ This refinement reduces the complexity of the Shield Component by 1, to a minimum of 1.\\ ------ **Divine Magic**\\ **Divine Magic Skill Ranks:** 1 \\ **Refinements:**\\ **Improved Healing:**\\ Tier 1 Divine Magic Efficiency Refinement\\ This refinement reduces the complexity of the Heal component by 1, to a minimum of 1.\\ ------ **Buffing Magic**\\ **Buffing Magic Skill Ranks:** 1 \\ **Refinements:**\\ **Improved Spellcraft:**\\ Tier 1 Buffing Magic Refinement\\ This refinement provides a +5 bonus on all spellcraft checks pertaining to magical constructs or identifying spells being cast. ------ **Debuffing Magic**\\ **Debuffing Magic Skill Ranks:** 1 \\ **Refinements:**\\ **Improved Entropic Binding:**\\ Tier 1 Debuffing Efficiency Refinement\\ This refinement reduces the Complexity cost of the Sap component by 1, to a minimum of 1.\\ ------ **Complexity rating:** 4\\ **Spellcraft rating:** 8\\ **Known Components:**\\ **Basic Components:**\\ Bolt\\ Self\\ Touch\\ Area\\ Cone\\ Line\\ **Untethered Components:**\\ Duration\\ Smoke\\ Sound\\ Illusion\\ Water\\ Earth\\ **Tethered Components:**\\ Sap\\ Daze\\ Temper\\ Mend\\ Heal\\ Bless\\ Analyze\\ Trick\\ Shock\\ Shield\\ Scry\\ **Expert**\\ **Expert Skillset Ranks:** 1 \\ **Refinements:**\\ ------ **Bureaucrat**\\ **Bureaucrat Skillset Ranks:** 1 \\ **Refinements:**\\ ------ **Scholar**\\ **Scholar Skillset Ranks:** 1 \\ **Refinements:**\\ ------ **Craft**\\ **Craft Skillset Ranks:** \\ **Refinements:**\\ ------ **Equipment**\\ **Weapons:**\\ Weapon\\ Base Damage: \\ \\ Weapon\\ Base Damage: \\ ----- **Armor:**\\ Armor\\ Current Wounds: \\ Defensive Roll Bonus: \\ ----- **Shield:**\\ Shield\\ Current Wounds: \\ Defensive Roll Bonus: \\ ----- **Casting Implements:**\\ Implement\\ Bonuses: \\ **Inventory**\\ **Tonics:**\\ ----- **Potions:**\\ ----- **Elixirs:**\\ ----- **Salves:**\\ ----- **Items:**\\ -----